rowyn: (content)
[personal profile] rowyn
It feels very strange not to have done an entry in the last couple of days. Which is in itself odd, because I've certainly gone much longer without posting an entry.

Yesterday was inordinately busy. 11 hours at work and baking cookies for a goodie day today pretty much ate up the whole day. Oh, and I wrote quick answers to a handful of emails. Writing sometimes seems like more of a chore than it ought to.

I haven't written anything for Scales since Monday, and nothing for Prophecy since Sunday. But I have worked on a bit of fiction, of a sort. One of the recurring things at the back of my mind is "I should do a web comic". I don't know why it's there; I hardly ever draw any more, and long ago I figured I'd have a better shot at writing professionally than doing anything involving illustration. But it's there, almost like a challenge: Could I even do it, if I tried?

I know that I could do a comic book if I tried, because I've done short illustrated stories before. But the gag-a-day pace of a standard comic strip has always seemed awfully complicated to me. How do you come up with one quick joke after another? When I'd hear Scott Kellogg or Howard Tayler write about coming up with ten or more scripts in a sitting, I'd always marvel at it.

Anyway, this was all bubbling around in my head during the day Tuesday, along with character ideas and possible punchlines. I sat down Tuesday night, wrote up some notes on the subject. Between Tuesday night and Wednesday, I jotted out a dozen or so scripts for individual comics. So now I have a slightly better understanding for how the process can snowball, with one joke leading to the next.

Of course, jotting out a bunch of jokes on a brand new idea is a far cry from continuing to come up with joke after joke after joke on a strip you've been writing for years. Not to mention that it's one thing to do a script, and quite another to draw it. I rather expect that I'd run out of steam for this venture long before I got through the second month, even if I put this on the front burner.

As it is, though, it's definitely a back-burner project -- something to toy with while it's fun and put away when it's not. Or when I need to focus on top-level projects.

For example, tonight, I have to work on Prophecy. And possibly on my basement -- I want to get those two remaining cracks sealed, and put a layer of cement over the east wall to smooth it out (it looks terrible at the moment, even more uneven and bumpy than before I started).

Maybe I'll have time for some fun in there, somewhere.

Shoot, I have to leave in a few minutes...

Date: 2004-01-28 03:37 pm (UTC)
From: [identity profile] krud42.livejournal.com
Dang, I like this topic.

But I don't have time to write about it right now.

I can offer you a view opposite of Kellog's... that is, from the has-been end of the spectrum. (Or the never-was-been... I mean, never-was-really. Never mind.)

ANYway, this may have inspired me to write an entry, so... if you don't hear back from me here about it anytime soon, you might want to see if I wrote an entry about it instead. I'm not sure right now, I'm just initially fired up at the topic. ':)

I really, really, really want to do a web comic.

(More to come. Hopefully.)

In another life, I was a comic strip junkie

Date: 2004-01-31 07:46 am (UTC)
From: [identity profile] krud42.livejournal.com
Okay, it's now a few days later, and I've gotten over the initial thrill of seeing you discussing comics. Or maybe I'm just tired since I got up early to take Krudita to work, and later I'll regret writing such a brief, straightforward note. ANYway... (not too brief and straightforward so far.)

In my experience, one that I've more or less abandoned in the past five or more years, comic strip designing/drawing is one of those things that snowballs... meaning that when you start out, there's a good chance you'll suck, but as you go along, you inevitably improve. (Look at nearly every comic strip out there in its first few months, and then compare it to a year or two later, and you can see the difference.)

In my introverted high school years, my primary outlet of creative/humorous expression was my comic strip, George & Pudgy. And y'know what? I'm not going to go into it here, because this is your journal, not mine. ':P (I'll write about it sometime, just not sure how soon.) ANYway, they initially sucked, looking back on it. But I eventually learned how to draw well, and come up with good punchlines. (In case you remember the comics I posted on OD way back when, those were some of the early ones that I wasn't too concerned about getting swiped.)

Also, the bigger your "perceived" audience, the easier it is to come of with stuff. I had a somewhat loyal following in high school among friends, classmates, & relatives. (I was the quiet geek with the funny cartoons.) But when I went to college, that audience was suddenly gone, and with it went my urge to do comics. (And I'm going to end this thread too, because I started to do my bio again. Sorry about that.)

I'm intimidated by the number of comics that are out there, both in syndication and on the web. I miss the days when I thought I actually had a chance at publication... I've since seen great but nigh-unknown works that put mine to shame. I guess the important thing would be to make sure you're doing it for yourself first and foremost. And if it goes over well with others, great, and if not, well at least you've got a different kind of outlet for expression.

(This is the last personal flashback, and then I'm done, I promise: A side effect, for me anyway, of stopping the comic strip generating process [at my creative peak, I was doing six a day], is that your comical outlook has to go SOMEwhere, and it will likely spill out into your daily conversation. This delights some, and annoys others. Ironically, I became much more popular when I started saying my comments in conversation rather than drawing them. [Of course, now that I'm mostly back to writing them down, my verbal commentary has diminished significantly. I'm not sure how I feel about that, to be honest.]

ANYway, sorry to have taken up so much of your time and space.

>"They're not repeating the same jokes, but the new jokes aren't as funny as those early ones were."

This is the Law Of Diminishing Punchlines. It applies to comic strips, movies, TV shows, radio shows, comedians, and even humorous journal/diary writers. It's a lot easier at the beginning when you're fresh and working up a head of steam. It's all new, and all these previously untapped ideas are waiting to be let out. After that, you have to hope that the audience will understand and will be satisfied with a slow-but-steady pace. (Though I agree that travesties like "Garfield" should be put to sleep.)

Even "Peanuts" started to wane after the first 30 years.

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