rowyn: (studious)

I backed The Beautiful Decay on Kickstarter, and read it after it was released to backers. I haven’t reviewed it yet, but that’s okay because it was only released to bookstores yesterday. \o/

I love this book; one of the rare cases where I enjoyed a sequel even more than the first book. The Beautiful Decay is the second full-length Tombtown book. I’ve read all the Tombtown stories, and my recommended reading order is:

1) Books & Bone
2) Familiar & Flame
3) The Beautiful Decay

“Making Friends”: Delightful, can be read at any point, doesn’t connect directly to any of the other stories. “Tinker & Terror”: Oddly compelling protagonist; doesn’t really connect to the other books but I recommend reading it after Books & Bone.

The Tombtown stories revolve around necromancers and their friends, both living and undead, and the vast underground warren of interconnected catacombs where they’ve made their home. The necromancers are, for the most part, more “misunderstood” than “evil”, although some of them lean into tropes like “power-hungry” and “selfish” and there’s a great deal of creepy.

Some things I loved about The Beautiful Decay in particular:

The main characters were in their late teens in Books & Bone, and are in their mid-20s in The Beautiful Decay. In the intervening years, the characters have changed dramatically, and in ways that make sense and are consistent with their experiences and basic natures. It’s fascinating to see who they’ve turned into, and how events have shaped them, and what parts of them haven’t changed. In the first book, for example, Ree and Usther are not-quite-friends: Usher doesn’t understand how friendship works and Ree can’t trust Usther. By The Beautiful Decay, they have realized that they want to be friends but they’re still Very Bad At Friending. It’s at once understandable, entertaining, and heart-breaking. The transformation in Smythe is the most remarkable, though.

Both Ree and Usher are viewpoint characters in The Beautiful Decay and I loved seeing the differences in their perspectives -- one of my favorite things is seeing the same characters through different eyes.

The plot is well-paced and focused around a single central conflict with many ramifications.

The new major characters -- two paladins -- are delightful, and I love how V establishes and resolves the necromancer-vs-paladin tension without casting either side as The Bad Guys. Also, Persephone. My heart. ♥

To sum up: wonderful story, highly recommend, easily a 9.

Atticus

Oct. 23rd, 2022 08:45 pm
rowyn: (studious)

As I mentioned in my September post, I purchased Atticus this month, to give it a try.

Back when I was using the SFWA forums, in 2016 or so, Vellum was the publishing software for self-pub authors. It offered quick, easy, painless generation of ebook and print book files from a Microsoft Word doc. Users described it as “format your book in Microsoft Word, upload it to Vellum, and five minutes later Vellum generates a book file for you.” The catch?

Well, the big one is that the software is only available for the Mac.

The other disadvantage is that Vellum had limited customization options. You got an e-pub out of Vellum that looked crisp and professional and like everyone else’s e-pub out of Vellum. But most readers are not that attentive to the little details that go into the book-making process. They want to read the book, not admire the layout choices. (To be honest, sometimes when publishers do fuss about the details, like making sure to use a specific unusual font for an epub, I will override their decision and use one I prefer). Numerous indie authors recommended Vellum. People who didn’t use Macs recommended Vellum and renting time on Mac-in-the-Cloud to use it. I never saw anyone recommend a different software package. Don’t get me wrong: there were people using other publishing software.

But they didn’t recommend what they were using.

The combination of “Alinsa likes formatting my books for me” and “I don’t want to learn how to use Mac-in-the-Cloud in order to format my books” deterred me from investigating Vellum personally.

Then, perhaps a year and a half ago, I heard about Atticus. It was new (note: I hadn’t heard it recommended before because it didn’t exist before). It promised to do the same thing that Vellum did only better, cheaper, and -- most importantly to me -- available on Windows (also Linux, Mac, and Chromebook).

Now, I’ve never used Vellum, and I can’t speak for what it’s like or whether Atticus is better or worse. My experience with Atticus is also the first time I have formatted my own book for publishing. So this is my experience as a total noob to the process.

My personal workflow also presents some particular challenges to formatting. First, I don’t use Microsoft Word for writing at all. Second, I haven’t consistently used any platform for writing. I do most of my writing in Google Docs, but I’ve also used writing gamification sites: 4thewords.com and soulscribesgame.com. The formatting in my work is wildly inconsistent. If you use Microsoft Word to write, it will automatically make many small formatting changes without you noticing, unless you disable them. Two hyphens in a row will be turned into an en-dash character. Three periods in a row will be turned into an ellipsis character. Straight quote marks will be turned into curly quotes, usually facing the correct direction. (These are some of the reasons no one wants to write code in MS Word.)

Most of the software I use doesn’t do any of that -- or if it did, copy-pasting it from one program to another undid it.

Alinsa gave me a checklist of the steps she’s always gone through for me:

  • find places where a word in the middle of an italic phrase is unitalicized as an emphasis, and replace with bold italic as the emphasis
  • make sure all straight quotes are correctly replaced with 'smart' quotes
  • replace -- and --- with appropriate en-dash and em-dash characters
  • make sure em-dashes are used consistently (interruptions and start and end of quoted speech, interrupted sentences at end or start of paragraphs
  • make sure there's no spaces between em-dash and closing quote in these cases
  • make sure ... turns into proper ellipsis characters
  • find places there are four or more periods in a row and make sure that's intended (could be ellipsis + period, but could also be a typo)
  • also check for places there are two (and exactly two) periods in a row, since that's almost always a typo
  • make sure ellipsis characters followed by a punctuation mark are formatted correctly (I have a layout macro that does this for me) since in print layouts at least things don't always look quite right with default spacing if you just do ellipsis character + punctuation
  • Replace space with non-breaking space anywhere there is a space + en-dash, so that line wraps always happen after the dash, not before
  • Make sure spaces after "Mr." "Mrs." etc are correctly marked as normal spaces and not sentence-ending ones (to get the spacing right during typesetting) -- you 99% probably don't care about this, but just for completeness
  • Make sure places where there's an apostrophe followed by a quote mark, or visa versa, are marked to render correctly and look ok in print
  • When there are punctuation in the middle of apostrophe-then-quote, make sure it happens in the right place (e.g. generally ’,” looks better (especially in print) than ,’”
  • check for wayward backtick (`) characters
  • check for instances of two capital letters in a row followed by a lower case letter, which probably indicates a word that was supposed to be CApitalized but had a minor excess of shift key when being typed
  • make sure any tables (e.g. for Wisteria's list of pros and cons of her suitors) lay out correctly in all readers & print
  • make sure & characters didn't get accidentally interpreted as HTML or other markup
  • check for periods without spaces following (usually wrong unless part of an acronym/initialism)
  • verify correct title case on chapter headings

I exported my Google doc to MS Word (so I could use VBA macros) and addressed most of the above using macros or find & replace (or MS Word’s spell/grammar check, which caught approximately a million correct things but also the occasional error. I felt like it asked a hundred times “Are you sure you meant 'its' and not 'it's'?” or vice versa, and its suggestion was correct exactly zero of these times. NOT EVEN ONCE).

In addition to the steps above, to import to Atticus, I prepared the document by having it contain only the book contents (no front or back matter; Atticus handles those inside the software and says not to import them), and by turning all my section breaks into * . (Atticus calls the image used for the section break an “ornamental break”. These come up when you have a break within a chapter.) Chapter breaks are indicated by using the “Header 1” style for the chapter title, which I already do so that required no change.

Much of my initial experience with Atticus was “upload document, look at epub, realize I’d forgotten to convert something because I hadn’t thought to ask Alinsa for a checklist yet, fix it in Word, repeat.”

Doing front and back matter in Atticus was a little fussy because Atticus doesn’t like formatting from other software packages. So for my “Also by” section, I’d copy-paste the blurbs with no formatting, and then reformat them in Atticus.

I also discovered that Atticus centered all text in the “Also by” section, which absolutely mystified me at first. And looked terrible, since I had several book blurbs listed. Eventually, I realized that Atticus expected me to list only titles. Ohhh.

I thought about listing only titles, but instead I copied my blurbs into a different back matter type and retitled it as “Other Books by L. Rowyn”. (Atticus has a bunch of specific back matter types but it’s perfectly happy to let you rename them as whatever you like). I like picking a handful of books and highlighting their contents, instead of listing all of them by title only. I admit, though, the prospect of a list of titles that I could easily standardize across all books is tempting. I may yet go that route.

Atticus allows you to import templates for front/back matter. So if you always have the same Author Bio or the same Also By or whatever, you can write it once and import it to any new books. You can also update it once and tell Atticus to update it in all books, which is pretty nice if you’re doing something like the above-mentioned “list of all your books in the Also by”.

Atticus’s intention is to make a consistent epub across a variety of contemporary, popular platforms. It has previews of what your book should look like on a number of different devices from Amazon/Apple/B&N/Kobo/etc.

But being who I am, my favorite e-reader is Google Play Books (it has a great night mode) for my 6-year-old Android phone. So I imported my new e-pub to Google Play Books, and went “huh, the space between lines is excessive, but it’s otherwise fine.” Next I took a look at it in the other e-reader I already had installed, which was an old copy of B&N’s Nook for Desktop. Where it was spaced normally, but the chapter titles were in the same font as the text and squashed right next to it.

I asked Atticus support about these issues. Atticus support answered promptly. They looked into it, could not find issues on their end, and gently suggested that perhaps the epub would perform better in an e-reader used by more than 0.01% of the reading population.

I mean, okay, fair.

I tested it in the Kindle Previewer, where it looked great. Alinsa tested it on two of her devices. While it had a few oddities on those, they were very minor. In all cases, the text was readable and looked fine overall.

On my first read-through, I found only one formatting error that I could possibly construe as Atticus’s fault: one instance of * had not been converted to an ornamental break. This seemed to be because it was at the bottom of a page in MS Word, and it didn’t have a blank line below it like all the other section breaks. I adjusted it in MS Word and reuploaded (because I had to fix a bunch of other formatting things that were my fault and easier to do in MS Word, like turning three periods into an ellipsis and using em-dashes instead of en-dashes where appropriate).

Demon’s Alliance contains four pieces of correspondence, which posed special challenges to formatting. On my first pass, I forgot to do anything with them in Atticus, and they were just several paragraphs of italicized text.

On subsequent passes, I selected each of the blocks of text with correspondence, marked it as “block quote”, and took a look at the result.

On Google Play Books (where the line height was already high), they looked fine: all of the correspondence text was uniformly indented, with paragraphs separated by a blank line instead of being individually indented. This is how Alinsa formatted the correspondence in other books, so I was happy with it.

I did notice that it had some blank lines between places where I didn’t want blank lines, like between the date and the greeting line. I dug around in Atticus and discovered I could replace the “hard breaks” (enter key) between those lines with “soft breaks” (ctrl-enter) and that would eliminate the blank line. Perfect!

Then I looked at it in other e-readers and in the pdf for the print version. Both Kindle and the print version had enormous amounts of space between each paragraph, like three blank lines instead of one. What. Why.

At this point I contacted Atticus support again. They recommended that I make the block quotes for each piece of correspondence into a “single block quote” instead of “multiple block quotes”. I inferred from this that when you select several consecutive paragraphs and tell Atticus to turn them into a block quote, it defaults to making each paragraph into a separate block quote. To make them one block quote, I combined each paragraph on each letter and then separated them again with two soft breaks (ctrl-enter twice). This seemed clunky? I have asked if this is how it’s supposed to work or if there’s an easy way that I overlooked, but haven’t heard back yet.

In any case, it worked. Yay!

I should note that editing text in Atticus, as a general matter, is easy and intuitive. So, for example, when I need to fix a typo or something I can just fix it in Atticus. However, Atticus does not, so far as I can tell, have a find-and-replace function, which surprised me.

Another thing I spent some time on was making a custom section break for my book in ArtRage, just because I could. I haven’t fussed about section breaks in ages. It was fun to do so again. (This was by no means required; Atticus had several different built-in ornamental breaks to choose from if I didn’t want to make my own).

All told, I spent several hours working on the layout in one fashion or another (not counting time spent on the final read-through). Some of this was spent learning to use Atticus. Most of it felt more like time spent learning what a published book is supposed to look like when you use formatting in a normal, consistent way instead of writing in several different products, each with their own distinctive styles. Plus a chunk of time assembling front/back matter text, which I had to do even when Alinsa did all the formatting stuff for me.

Overall, I feel like Atticus did its job well and that the next book I format in it will be pretty quick. I am pleased by its ease-of-use. Yes, I stumbled a few times, but I didn’t need to tear into the epub or learn code to fix issues. I am delighted by the response time from Atticus support -- when I email with an issue, they’ve responded within hours. Including the email I sent at 9PM CDT on a Friday.

As I said, I haven’t used anything else, so I don’t know how it compares. Based on what I’ve heard, I suspect the Atticus experience is similar to Vellum. I doubt Vellum would have saved me from my own formatting inconsistencies either. (Alinsa would have, tho. Best wuff. ♥) I am happy with the product and look forward to putting everything I learned to use when I layout Angel’s Grace. (Soooooon.)

rowyn: (studious)

This is the M/M romance I started back in July. It is not one of those books that took me three months to read despite my enjoying it. I think I picked it up as a Bookbub deal.

Spoilery review, because I can't really explain why I disliked this book so much without spoilers. Tl;dr: BOOK IS NOT RECOMMENDED.

Early in the book, Craig meets Alex at Craig’s usual bar in Seattle. Alex is drunk and just broke up with his boyfriend. Craig’s general impression of Alex is ‘a hot mess but maybe I can help him.’ Craig himself appeared to be aware that you should not take in people like stray puppies, so I thought “hopefully this will not be about Character A Saving Character B.”

Craig takes Alex home for a one night stand. This immediately turns into a relationship where they see each other often, but they do not talk about being in a relationship or romance or anything. They are pretty cute together. Some other side characters are thrown in for flavor, some of whom have known Alex for a long time and give the perspective that he used to be a jerk but he’s doing well with Craig. Alex also ghosted all of his existing friends and family while he was with previous jerk ex, and now reconciles with said friends/family.

At around the halfway mark, Craig and Alex start to grapple with the idea that they’re in love with each other and this is probably a real relationship (after, y’know, months of recurring dates and regular sex.)

Then Alex & Craig run into his jerk ex, who is now married. Alex dumps Craig, runs away, and ghosts everyone in his life. Again. For weeks.

It was at this point that I lost all sympathy for Alex. I no longer wanted Craig and Alex to have a happy ending. I wanted Craig to find a partner who could treat him with the barest minimum of decency. Fine, dude, you’ve got self-esteem issues and trauma and whatever, but your mental health problems do not excuse you for treating all the people around you like complete garbage.

I hate-read my way to the end. Near the end, I got to watch Alex’s purported best friend lecture Craig for not trying hard enough to reach out to Alex. Alex, who has not answered email, texts, phone calls, or his door for weeks. CRAIG is somehow at fault in this. ‘Why are you not an actual stalker, Craig?!? Why have you not broken into your ex’s house???’

...

I should’ve DNF’d it.

At the end, Craig and Alex get back together. My only feelings were “Craig deserves so much better than this absolute toaster.” I found the idea that these two were going to live happily-ever-after laughable. Alex’s entire approach to life is ‘ghost everyone whenever you’ve got a problem’ and there’s nothing to indicate that he won’t continue to treat people like disposable objects that only exist for his convenience. Dude needs professional help, not a partner he will treat like a doormat. x_x

Anyway. First part was competent and entertaining, and the only reason I stuck with it, hoping the author would find a way to rescue it. Last half was “I would throw this across the room if it was a paperback; I hate this and everything about it.” Author did not find a way to rescue the ending, but did manage to make it worse with "You should be a stalker!" friend. If you are OK with romance protagonists ghosting their loved ones, I expect you'd be fine with this book. It super did not work for me. -_-

rowyn: (studious)

Non-Player Character* is a charming, low-stakes, gamelit portal fantasy.

Back when V ran the Kickstarter for this book, I read the first three sample chapters and instantly wanted to read the rest.

It's rare for me to be hooked on a book from the start anymore, but Non-Player Character resonated with me. The main character and narrator, Tar, is autistic with an anxiety disorder, non-binary, fat, asexual, self-deprecating, snarky, and 100% delightful. They are drained by their day job, hide in their room playing video games, and are exhausted by social events. SO RELATABLE.

While Tar does resort to self-deprecation, it's humorous and gentle, rather than harsh or cruel. Tar is often frustrated by their difficulties in interacting with the world, but for the most part this is presented as "ugh SO DIFFICULT" rather than "this is why I suck and/or the world sucks." It's not about judging things as Right or Wrong, it's about coping. 

Tar's friends likewise represent a mix of identies and intersectionality: nonbinary, trans, lesbian, gay, bisexual, asexual, aromantic, autistic, ADHD, disabled, Black, White, probably more that I'm forgetting. And it all flows naturally: of course these queer, neurodiverse people will be drawn to and befriend other queer, neurodiverse people. They're all gamer nerds, too, even the one who feigns disdain for gamer nerds. 

There are a lot of fun little touches. One of the characters, Pauline, has chronic pain and uses a motorized wheelchair on Earth. Pauline's wheelchair doesn't come with them to the fantasy world, so she searches for a new mobility aid. She ends up with a hexclimber, a six-legged one-person vehicle that can negotiate every kind of terrain. It's pretty great. 

And I enjoyed that the narrative centered on coping mechanisms and accommodation, rather than cures. (This is not to say that there's something wrong with stories about people seeking and receiving cures; they're just a lot more common.)

The first several chapters of Non-Player Character take place on Earth, and I was surprised by how much I enjoyed this part of the novel. The scene of Tar doing their day job as a guide at a tiny museum was especially funny. But the entire book is great: lots of heart and humor, full of wonder and magic. Highly recommended!

  • Also available at other stores, see Corva's page for the list.
rowyn: (cute)

After I finished Boyfriend Dungeon, I still wanted to play more of it. This prompted me to dig up my Steam code for Max Gentlemen: Sexy Business! I’d backed MG:SB! at about the same time as Boyfriend Dungeon. MG:SB! had fulfilled a year and a half earlier, and it turned out I’d added my code to Steam already. Now I installed it!

Tone

Max Gentlemen: Sexy Business! and Boyfriend Dungeon are similar in some respects: they’re both dating sims with another game type added as the mechanic for advancing to the next romance installment, and neither of them are striving for a realistic/gritty/serious tone. But Boyfriend Dungeon is much more serious than MG:SB. MG:SB! is a goofy lampoon of Victorian England, wealth, wealthy people, gentility, capitalism, business, and imperialism. It is not a serious critique of these things; it is not serious in any respect. It is an absurd fantasy romp.

The game premise is:

You are a wealthy business owner in Victorian England, capably assisted by your servants, Business Maid and Battle Butler. Your company is stolen by your rival. In order to regain it, you must create a new business, forge alliances and relationships with wealthy business owners who will become executives in your new company, and grow your business until you can defeat your rival in Business Combat.

The relationships you forge don’t have to be sexual, but as one might guess from the name, the game offers that option and generally leads you in that direction.

So this concept is full of stuff ranging from “problematic” to “ZOMG NO.” From the “you are doing WHAT with your executive staff” to “business in Victorian England was a dystopian nightmare” to “wait you are sexually harassing your servants too” to the entire loyal-servant-to-rich-person trope. If it were played straight, it would be hard not to find it appalling.

But nothing about it is remotely serious. It’s a goofy fantasy, and it has no pretensions that any of this would be OK in any form of reality. It’s not saying “wouldn’t it be great it ...?” It’s much closer to “wouldn’t it be ridiculous if ...?”

I laughed a lot while playing this game. It’s not great for romance or erotica, but I did find its over-the-top absurdism very entertaining.

Diversity

You get to design your own avatar and also, amusingly, the avatar of Your Rival, one of the game’s antagonists. The character designer lets you pick from six body types, three feminine and three masculine, with builds of slender/average/plump. You don’t pick a gender and all of the character options are available regardless of body type. So you can pick, for example, “thin feminine body in a suit with a beard”. You do pick one of three titles: “sir,” “ma’am,” or “boss.” The game never genders you regardless of the title or body you pick: it refers to you in the second-person or by your chosen title. There’s a reasonable array of skin colors and hair types and suchlike to pick from. You can redesign your own avatar or your rival’s at any time, no cost.

The game has 6 male and 6 female romanceable characters; there are no nonbinary characters in the cast. The romanceable characters are all protagonist-sexual (and frankly, no one knows what your gender is anyway). Two of them are POC (with wavy dark hair and brown skin) and the rest are white. There is very little mention of ethnicity or race for any of the cast.

The body types for most of the cast are “conventionally attractive”, although they cover a range within that -- slender, curvy, wiry, muscular. Likewise, they’re all young. The only one who’s fat/old is Sinterklaas, a white man with a white beard and hair. (His canon age is 42. I am So Old, folks.) Yes, he’s basically Santa Claus. When I first saw him, I thought: “... don’t think I want to date Santa but okay.”

By the end of the second date with him, I was like “nope, changed my mind, I am so here for the Santa romance line.” Unexpectedly endearing.

Gameplay

There are three basic elements to the game:

  • Dating: After you hire an executive, you can raise your affection with them to unlock “dates”. (Many of the early “dates” are not particularly date-like). There are five different dates, plus initial meetings, with each of twelve different executives. During the dates, you make frequent choices about how to respond. The choices have some short-term effect on how the date goes, but no long-term consequences for the relationship, or impact on the next date. You can also replay dates you already unlocked at any time, and explore different options on them, which is a great touch.
  • Business: This is a kind of leveling/worker placement game. You assign executives to various tasks. Some of those tasks require skill, and you can assign executives to train those skills up at a cost of money. Your overall goal is to pay back your loans (which gives you stuff) and conquer districts (which also give you stuff) and eventually defeat your rival (which lets you “win” and then repeat the cycle).
  • Lunch dates: You can take your executives on “lunch dates” to increase affection with them, which involves a variety of simple minigames. The minigames are randomly chosen and the weakest part of the game for me. They are quick and most of them are luck-based.

I was much better at the business game in MG:SB! than I was at the dungeon stomp in BD, to the surprise of no one who knows my game preferences. Despite this, I found the business game too grindy. This is mostly because Max Gentlemen: Sexy Business! has a lot more romantic interests than BD (12 versus 7) and partly because it takes longer to advance in ranks. Unlike BD, where you get a big bonus to finishing the other romance lines after you finished one, there’s no change to the rate at which you increase affection in MG:SB!

I should note that I am enormously tempted to play more of MG:SB! even though I finished all the romances and completed what there is of the main storyline. So the business game may be grindy, but it’s still fun too.

Main Storyline

The main storyline -- how your business is stolen, how you get it back, why you need to repeat this cycle -- was absolutely wild for the first two iterations of the cycle. At the end of the third cycle, a brief cutscene implies that when you max all the romances, there will be another significant installment in the main story.

Alas, there isn’t. I do not regret maxing out all the romances, but I was disappointed that the end of that cycle was just another brief scene that didn’t resolve any of the outstanding questions from previous scenes.

I don’t regret maxing out all the romances, but I wanted to warn other players that you should only do this if you want to see the romance lines. The third cycle and the final cycle have a few little bits of main story, but there’s no elaborate main story installments like the first and second cycle had.

DLC

The Kickstarter for Max Gentlemen: Sexy Business unlocked some stretch goals that were not included in the original game. The developer has been working on a DLC that will include that and other additional content. That DLC, “The British Is Coming”, isn’t out yet, but the studio’s twitter account says it’ll be out in October. It’s announced as a free DLC (and will be included with the Kickstarter at a minimum), so I’ll definitely dust off the game and play it again then. Assuming I don’t go through another round of it sooner. >_>

Censor Modes

The standard version has three different censor modes, which really only apply to the gallery pictures and the eventual “nude” versions of the characters you can unlock. But the standard game’s “uncensored” version is still censored. There’s a free DLC called “Max Gentlemen: Sexy Business! Uncensored” which actually removes the censor bars.

None of the game content is what I’d call “porn”. Some of the gallery pictures are suggestive, but for the most part it amounts to “there’s some nude art of the dateable characters if you want to make a point of looking at that.”

Content Warning

I’ve covered most of the things that I might content-warn for under “tone”. But I do want to note that the second cycle of the business game features the antagonist mind-controlling people, including your avatar.

tl;dr

Fun, absurd and goofy, with some mild adult content that you can easily opt out of. I enjoyed the game. It took me about 32 hours to finish all the romances and the last playthrough of the business cycle. Do recommend.

rowyn: (content)

Many years ago, back in the 80s and 90s, much of my free time was spent on single-player computer games. They rivaled reading as my favorite pastime. As the web rose, I spent less time on them. Most of my game-playing switched to games I played with friends. Occasionally, I’d immerse myself in new iterations of Civilization, but my biggest solo gameplay activity in the last few years has been phone games: Pokemon GO!, Love Nikki and Time Princess. (These are all online-only games with a slight multiplayer component, but the vast majority of gameplay is solo.)

But I kept thinking “single-player games are fun!” To the degree that, when a KS for a neat computer game would come to my attention, I sometimes backed it. By July 2021, I had backed 4 different video games, 3 of which had delivered between 1 and 8 years previously, and none of which had I played, or even installed.

(I have a terrible record of making use of anything I back on Kickstarter, but that’s another entry.)

On August 10, the fourth game delivered: Boyfriend Dungeon. I was actually still looking forward to playing Boyfriend Dungeon. A few days later, I not only fetched the Steam key reserved for me, but I added it to my Steam account, installed the game, and then -- amazing! -- I started playing it.

Boyfriend Dungeon is a dating sim crossed with a dungeon stomp. You play as an individual who’s never dated before. You are visiting Verona Beach for the summer, where you sublet an apartment from your cousin. A dungeon has recently taken over the local mall, and it happens that a bunch of people can turn into weapons. The hot new thing is to meet up with a weapon and then go into the dungeon with said weapon and fight monsters.

The game just rolls with its wild premise. “Sometimes people turn into weapons and sometimes your mall turns out to be a dungeon full of old communications tech that’s trying to kill you, you know, these things happen.” No, I don’t know, and these things do not happen, but I’m glad to see that we’re sidestepping the tropes of “pretending none of this is going on” or “the government intervenes to cordon off the dungeon-mall and puts all the weapon-people into testing facilities” or whatever.

The game has six weapon-people (three male, one female, two nonbinary) and one weapon-cat (male). There’s some diversity in races/origins here: one African-American, one immigrant from India, one Korean man, and three white people. They are all slender and conventionally attractive. As you fight in the dungeon with one of the weapons, you gain affection with that weapon. Each rank of affection unlocks an encounter/date with that person (or cat). It also unlocks a new ability or a new ability choice (choices of ability are easily altered if you change your mind later).

You choose your pronouns and your appearance at the start of the game, and can change either one at any time. The sprites are androgynous, and you can choose to wear any clothing options available; the appearance of clothing is not affected by the pronouns you choose. I liked these touches and thought they worked pretty well.

All of the weapon-people are protagonist-sexual, as it should be in any dating sim. You can play through the encounters as either romantic or friendly. The same character can max affection with all 6 weapon-people, and play through each encounter as romantic, or none of the encounters as romantic, or just one of them. It doesn’t seem to impact the storylines one way or another.

After you max affection with one weapon, you get a 2x bonus to affection with all other weapons, so that does have the nice effect of reducing grindiness.

I maxed affection with all seven weapons and finished the main storyline. Note: finishing the main storyline ends the game! I recommend either finishing everything you want to do before you start the final storyline encounter (it will be obvious when this will happen) or making a copy of your save file first (the game supports this).

I picked the romantic options when dating the six weapon-people, and the romantic options all imply sexual content, although they’re fade-to-black about it. I found five of the routes pretty satisfying, and the sixth one a bewildering choice for a dating sim. I didn’t explore any of the “let’s be friends” choices with the weapon-people. My impression from the reactions of those who did is that the dates work best as romantic-allosexual. There are no romantic-asexual options, and the friendship options are portrayed as positive but not with the same depth as the romantic-allosexual.

The weapon-cat encounters are pretty much “make friends with a cat”. I found the weapon-cat storyline endearing although I’m not sure why the devs thought this was a good storyline to put in a dating sim. I mean, he’s a cat. He doesn’t talk, he does not interact as a being of human intelligence, and you’re not dating him. I’m not saying I wouldn’t play a “befriend seven different cats with different feline personalities, each of them getting their own distinct storyline” game because I 1000% would. But it was an odd choice when everything else is dating (basically) humans.

The game has a content warning for stalking; I’ll get into this more in the spoilers section below. I have some spoilery issues with the main storyline as well.

I am not much into dungeon-stomps and it took me a while to get the hang of this one well enough to get through it. I ended up repeating a lot of the early levels in the first dungeon several times because it’s what I could handle. Once I figured it out, I think I was somewhat overleveled for the later stuff, so it was pretty easy thereafter.

The final storyline fight was difficult enough that after I beat it once, I reloaded and tried to beat it with a different weapon, and then nope’d out after a few failures.

There is a setting to give you double health or something on those lines; I didn’t have a hard enough time to turn it on. (Though maybe using it would let me beat the boss again with a different weapon). I didn’t see any other difficulty settings.

So I found the combat content a bit grindy and a bit challenging, but it wasn’t much of an issue. And I liked the little break between storyline encounters that stomping around the dungeon provided.

Overall, I had a great time with the game. I appreciated that it was polyam-friendly (if only in harem-style), bisexual-friendly, and had nonbinary rep for both the protag and the love interests. I enjoyed the romances, and I liked the setting and the tone: offbeat and with a sense of humor, but serious enough that I could immerse myself in the world. The main storyline disappointed me in some ways, but not enough to impair my enjoyment of the game.

On to the spoilers! This includes some stuff that I enjoyed figuring out on my own and am glad was not spoiled for me. It also includes details about the content warnings and specifics on what disappointed me. So YMMV on wanting to read it.

I want to point out that I enjoyed this game enough that writing this review makes me want to play through it again. XD According to Steam, I spent 15 hours playing it. I expect someone reasonably good at the dungeon stomp could get through all the content in 10 hours or less.

Spoilers HOY )

rowyn: (Default)

Shadeslinger is a LitRPG novel, and the first book I’ve read in this genre (although I’ve read a couple of fics by Terrycloth that are LitRPG-adjacent, if not squarely in the genre.) The vast majority of Shadeslinger takes place inside Earth Bound Online, a VR MMO in a future where virtual reality is fully immersive, and gamers use pods that provide full life support, so they never have to log out.

I decided to read Shadeslinger based on this review on “All the Spoilers”. The blurb for the book makes it sound like it’s about PVP, but there’s no actual PVP in it; I expect subsequent books will be centered on PVP, however.

I found the story and the characters engaging, especially the AI characters. The AI “guide” to the game, a talking axe named Frank, has the strongest character arc in the book. Because the story takes place entirely inside an MMO, the worst possible outcome is always along the lines of “the protagonist might lose his in-game progress and perhaps become so dispirited with the game that he quits playing.” The author does a great job of selling these stakes as meaningful, and that suffering major in-game setbacks would be harrowing. In fact, for me, he did too good a job of selling it. I began the book on April 6, read the first third in a few days, but didn’t finish it until last night, April 23. Much of that slowdown was “the story went from ‘fun romp’ to ‘nerve-wracking because of the obstacles in place.’”

This is an observation about my reading habits, not a criticism of the book. I have a few actual quibbles with the book -- a few times where the protagonist took so long to figure something out that I wanted to shake him, and one case where there was a glaringly obvious “why don’t you do [thing]” and no one even mentions the possibility of [thing] and I was just like “if you are not going to use this Chekov’s gun to shoot anyone would you AT LEAST tell people you have no bullets or something???”

But overall, it’s a great book. Lots of learning a new game and figuring out how to best apply one’s abilities in it, and with interesting combat setups where the AI has unexpected tricks to use and the players need to improvise counters to them on the fly. Plus the joy of finding phat lewt and watching one’s powers advance. I tended to skim over the character-sheet dumps and other stat blocks, but it didn’t hamper my enjoyment and it’s there for the people who like it. Also, while this is prominently marketed as "BOOK ONE", it ends on a satisfying note, with a solid climax and some significant plot points resolved. There's plenty of room for sequels, but it doesn't feel like a cliffhanger ending. If you like the LitRPG genre, or are interested in trying it, I’d recommend this book.

rowyn: (Just me)

I read another book! Also in a finite amount of time! Just as if I were a person capable of reading books. Weird.

Bonus! This one did not make me sad! So that was nice.

Like Boyfriend Material, Looking for Group is also an M/M romance with a single POV character. LFG centers on two college students who meet while playing “Heroes of Legend”, a thinly-veiled stand-in for World of Warcraft. Much of the story takes place while the protagonist plays HoL, so you hear a lot about the game and detailed play-by-plays of dungeons and raids and the occasional grinding or touring the world.

The sum of my WoW-playing experience is “for three hours on one evening, using a free account.” Despite this, I have significant WoW-adjacent experience: Lut played on and off for several years, including as a member of a raiding guild. Many of my other friends have also played a lot of WoW. And I’ve played various other MMORPGs. Anyway, I found the descriptions of raids, dungeons, tactics, strategies, etc. all intelligible and easy to follow. The end of the book has a glossary, which I got to and thought “oh, this would’ve been useful to know about before I finished the book.” And then I paged through it and realized I had immediately recognized every term in it except for “achi”, which I figured out by context two lines after coming across it and which the narrative revealed explicitly in another six lines or so. (Me: “what the heck is ‘achi’? Oh wait you mean CHEEVO? Is calling achievements ‘achi’ a UK thing? Or a teenager thing?” All the other terms I hadn’t recognized were general UK slang, not gaming-specific, and not covered by the glossary.)

I don't know how the book would work for readers who are not familiar with MMORPGs. I found the MMORPG content believable and authentic, and occasionally tedious to read in much the same way that MMORPGs can get tedious to play. I expect reading it as a non-gamer would be similar to reading a fencing romance when you know nothing about fencing -- ie, it might be deal-breaker because you don't want to deal with all the jargon, or it might be fine because you can let it slide in favor of the story.

The story starts with the narrator meeting a female character in-game, and there’s some “I thought you were a girl IRL” drama and mention of homophobia while the narrator contemplates whether or not he might be bi. So content note for that, but it’s pretty lightweight. Overall, the tenor of the book is optimistic and good-humored.

A few things struck me as implausible; the 19-year-old narrator is the “best-geared tank on the server,” plus going to college, plus maintaining an RL social life where he doesn’t raid on the weekends. And I really feel like playing in the top guild on a server is a bigger time commitment than the author suggests here. Like, this is significantly less time commitment than I had to EverQuest, and I was never an elite player. Also, both he and his love interest have been playing since they were 15-16, and my experience with teen MMO players is that their parents will not let them make the kind of commitment to the game required to become an elite player. On the other hand, this is a fictional MMO so one can posit that it allows skill to elide some of the grindiness of real MMOs. The one that startled me more was a 19 year-old character saying that he spent “most summers” visiting a 45 yo friend in Germany. The friendship is perfectly reasonable; when Lut and I met, one of our close friends on Furry was a teen and about half Lut’s age. But a teen traveling to another country to visit a much older man -- eep. I actually do know people who did this (well, “traveled across the US” rather than to another country, but UK to Germany is pretty similar), so it shouldn’t boggle me that his parents didn’t just go “ARE YOU OUT OF YOUR MIND” at the concept. But it does.

Regardless, it was nice to see a book refer to the cross-generational friendships common to the online era as a positive thing, instead of “ew adults creeping on kids.”

Overall, I had a great time with this book and am glad I read it. It was in some ways not as good at "romance" as Boyfriend Material -- it doesn't really have scenes that I found so touching that I want to re-read them, for example. But it's a fun read. Maybe I will even try reading YET ANOTHER book! gasp

rowyn: (studious)

I read a book! In, like, a normal amount of time for reading a book instead of my usual “multiple months.” (I have been reading India After Gandhi since September. I'm still reading it. I read a little bit more of it every day. It's possible I'll finish it before this September.)

Several people on a discord channel I frequent have been on an Alexis Hall binge recently, set off by one person, Eseme, giving a long and enthusiastic recommendation for his entire oeuvre. I’d read two Alexis Hall books already -- There will Be Phlogiston and Pansies, and they were solid if not favorites. I decided to try another, and picked Boyfriend Material because it was available from Hoopla, and Eseme’s favorite.

There is a lot to like about Boyfriend Material. The main protagonists are engaging and the writing is witty and compelling. I put down pretty much everything I pick up these days, so just “I got through an entire book in under 24 hours without ever wanting to give up on it” says a great deal. There’s an eclectic supporting cast of friends, relatives, and co-workers, and if they’re not necessarily plausible, they are at least entertaining. The protagonists walk the line of “lovable but still flawed.”

The characters don’t have sex until over halfway through the book and after they’ve established a serious emotional bond, which I loved. The sex scenes were less explicit than I’m used to, and focused on the narrator’s mental state more than the physical details, which I also adored. (I never write sex scenes like this, but I’d like to.)

Some of the scenes are heartbreakingly sweet and tender, the kind I like to re-read when I finish a romance novel. I’ve re-read several of my favorite parts already.

On the other hand, I was sad pretty much the entire time I read the book, which is a weird way to feel about a romance. Part of why I kept reading was that romances are guaranteed a happy ending and I hoped that I would stop being sad about the book when I got to the end.

I got to the end and I’m still sad, so that part didn’t work.

I can’t tell whether I am sad about the story or just depressed in general, since I have been depressed for most of February. But the thing about the story that I found saddest was that the protagonist, Luc, had zero self-esteem, self-sabotaged regularly, and for most of the book he was depressed, miserable, or panicking about the looming threat of things going wrong (usually because he would make them go wrong.) His self-sabotage mode was “treat the people around you abominably.” So, uh, content note for that.

Luc is extremely aware of his assortment of problems. He’s not cognizant of his good qualities, and I kept wanting to see him through the eyes of his love interest, Oliver. I wanted to know what Oliver found loveable about him. But Luc is the only narrator. cut for spoilery bit )

Anyway, I have now discovered my ability to be sad about a romance with a happy ending and where no one dies or gets seriously injured or anything else, so I feel like I’ve achieved a new depth of “just can’t feel good about anything, can you.”

I am pretty sure this is on me and not the book. It’s a good book. I recommend it.

I’ve thought about trying another book since I successfully read one, but also I’m like “I’m already sad and I don’t want to read another book that lets me discover new ways to be EVEN SADDER” so I dunno.

rowyn: (studious)

Oh hey I finished reading a book! 

It's amazing!

That I finished reading a book, I mean, the book was good but "amazing" would be an overstatement. The Duke Who Didn't is Courtney Milan's newest release, a historical romance about a mixed-race (British & Chinese) English duke, and his Chinese-British love from the working class. Like most Milan romances, the pair is incredibly unlikely -- how do these two even meet, much less fall in love? Milan spends much of the book selling the premise; it takes a lot to establish. I almost gave up on the book early on, after the reveal of one of the devices intended to keep the lovers from resolving the romance too soon. It was a cringe-inducing device and I did not want to spend the rest of the book cringing.

Fortunately, she didn't devote too much of the book to this particular point.  Milan said on Twitter that one of her inspirations was non-Western story structures that don't center around conflict. I would not describe this as a "book without conflict" -- it's got a lot of conflicts between characters, and the standard central conflict that is resolved before the end of the book. But it is atypical of Milan's romances; it doesn't have the Mandatory Third Act Breakup, which I hate*. (I don't care that it's considered mandatory, and very few of my romances use the device.) And overall, it's lower conflict and the stakes do not feel as high as Milan's other romances. 

All in all, I enjoyed it and hope she continues to explore alternative story structures because this was a great change of pace. I'd give it an 8 on my "enjoyment" scale, due to miscellaneous nitpicks.

*To be clear, I hate that it's regarded as mandatory. In some stories, it makes sense and it works. But as a required element, it is incredibly grating.

rowyn: (Default)
I reserved this book at the library, having learned my lesson with Brosh that I will postpone buying any book over $5 indefinitely, given the choice. The library got it in for me on the 10th and told me they'd hold it to the 20th. I think we were having freezing rain or snow on the 10th, so I didn't pick it up immediately, and then forgot about the hold entirely until late in the evening on the 20th. At that point, I was about to rush out the door to pick it up when Lut suggested I could extend the hold time online. I went to the website and discovered I couldn't extend the hold time, and also that the library was closed for Martin Luther King Day. I called on Tuesday to see if they still had it for me, and the librarian agreed to hold it until the evening for me.

Then I forgot again. >_<

This morning, I rushed out despite some slush on the roads, arrived at the library just as they were unlocking the doors, and scurried to the hold shelves. Victory!

Strange Planet collects Nathan Pyle's twitter/instagram comic into a single volume, with some bonus strips that didn't appear on the web. The style of the comic is "have alien-looking characters use odd/awkward phrases to describe ordinary events and things, and thereby make them funny." I enjoy the comics and liked the book, although I think it works better read a few at a time than all at once. A lot of the details are cute: the beings all look basically the same, varying only occasionally in size. None of them have gender markers and the author almost never uses third-person pronouns. On the rare occasion that there is a third-person pronoun, it's "they". There's little continuity between the strips, just one-off gags. It's worth reading, and a very quick read -- maybe half an hour or so.
rowyn: (smile)
I'd been planning to buy Hyperbole and a Half: Unfortunate Situations, Flawed Coping Mechanisms, Mayhem, and Other Things That Happened since, I don't know, 2011 or so? Back when Allie Brosh first announced that she was writing a book. The book took longer to release than she'd anticipated -- late 2013 instead of late 2012. I did hear about it when it came out, and I planned to buy it, and put it in my Amazon cart, and then didn't buy it.

For six years.

This year, I went to order snow boots from Amazon, because I had been meaning to buy snow boots in person for three months and still hadn't managed to and decided I'd better order some before the next snowstorm hit since it was already too late for the current one. While I was buying the snow boots, I saw Hyperbole and a Half sitting in that forlorn "saved to cart" part of the shopping cart where Amazon puts things that you added to the cart and never removed from it but also never actually bought, either.

All right. Let's finally buy this book.

I am perfectly content to have waited 6 years to get Hyperbole and a Half because it means that 2020 Me got to read it for the first time, and it is wonderful. Sorry you missed out, Past Rowyn, but Present Rowyn gets to benefit from your loss!

Some of the essays in the book are on her blog, also called Hyperbole and a Half, while many are new. Some of my favorite blog posts didn't make the cut, to my surprise. The Alot isn't in the book! Clean All the Things is, though. The publisher focused on Brosh's illustrated autobiographical essays more than on anything else.

You don't need me to tell you this book is great: it was wildly successful and has over 4,000 Amazon reviews. It is an extraordinarily funny book: by page 13, I was laughing too hard to keep reading. Every time I caught my breath, I would look at the same page and start wheezing again.

Lut: "Are you okay?"
Me: "This may take me a while to read."
Lut: "Yes. Because you can't breathe."

This book does need content notes, though: some of the essays address mental illness, and not all of the ones that are about mental illness discuss it by name. She talks frankly about depression and about coping methods and the problems with her coping methods. Often, the way she writes about herself, or her past self, uses brutal or cruel language. It's clear that one of Brosh's coping mechanisms is "humor" and she wields it with extraordinary skill. But I'd find myself going D: at her own self-condemnation. I found her essays sometimes enlightening -- she does a fantastic job of explaining her depression -- and sometimes painful to see her being so hard on herself.

Did you ever have one of those teachers who had a great sense of humor and was also really sarcastic, and if they mocked a kid the whole class would laugh because the teacher was so funny? And you'd laugh too, but you also knew that the teacher was mean and abusive and you wished they would stop making fun of students? Brosh is kind of like that, except the only person she mocks is herself. It's much easier to take than the abusive teacher but I do wish she would be nicer to herself. o_o

Oh, and her dogs. She mocks them too. I'm okay with that, the dogs can't read.

The essays are illustrated by Brosh's own cartoons, which are colorful and childlike and perfect for her subject. The book layout is excellent: I'd wondered how her style would translate from web to book form, but it's put together beautifully. One nice touch is that the background color for the pages changes between essays, so it's easy to tell when essays begin and end from just looking at the fore edge. There's also plenty of contrast between text and background colors.

Anyway, there are a bunch of different essays and many of them are not about mental illness or being unkind to anything -- I don't want to give the impression that it's all self-flagellation by any means. This is a solid 9.5 book, I loved reading it and highly recommend it. I am a little melancholy that she's not written anything else, at least under her own name, since.
rowyn: (Default)
This might be my least favorite of the Heyer books I've read so far. The male protagonist is twice the age of the female protagonist and I didn't like either of them. Some of the supporting cast was entertaining.  There are the usual hijinks, some of which were amusing, but for the most part without protagonists that I could actually like it just was not a fun experience.  I skimmed my way to the end just to see if the characters would redeem themselves, but meh. This was like a 5, I guess.

I put another Heyer book on reserve, one that was specifically recommended, because I am still in the mood to read one but I want it to be good this time. c_c Wish me luck!
rowyn: (Default)
Love Nikki is a phone app game, for iPhone and Android. It's made by a Chinese company, released in China in 2015, and released in the US in 2017. It's a wacky mix of elements: anime-style art, RPG quest lines, tons of crafting (so much crafting), and a combat system based on FASHION.

This is the game of FASHION WAR, y'all.

I have a lot to say, so I'll hide it behind cut tags.
Content Note: what are they even doing with race this is not good )
Game Review! )
Tips for New Players )
rowyn: (studious)
I finished reading a book! Shadows of Self, by Brandon Sanderson, is the sequel to The Alloy of Law and part of the new Mistborn series. I should read summaries of the earlier Mistborn books, because I only half-remember a lot of stuff. Having the characters from the original trilogy be mythological figures that occasionally show up in the current trilogy is fun, though. I read too slowly to re-read the actual books.

I did not love Shadows of Self; it actually took me something like two months to finish it, and I ended up reading most of it on the plane to and from Seattle. There is nothing especially wrong with the book, but the only character I love is Steris, who (a) has a tiny part and (b) nobody else loves. I've mentioned this before, but Alloy of Law was the book at inspired A Rational Arrangement, and in particular Steris inspired Wisteria. I wrote ARA specifically because I was like "Steris is great! Why can no one around her see how great she is? Okay, fine, I'm writing my own book and I'm gonna have a neurodiverse woman in it and she will have people who understand how wonderful she is." All the other characters were just kind of there. They have personalities but not ones that I care about.

Anyway, I stuck it out on the strength of "the plot will be cool even if it is wasted on me" and "maybe there will be more Steris." I just want someone to appreciate Steris as much as I do. 

I thought I was okay with the resolution but the more I think about it, the more I am annoyed by it. Like some of the antagonist's actions make sense in retrospect but I am seriously side-eyeing other aspects and BLAH. Also, I don't love the way everything in this setting revolves around the one male protagonist. Like there are other viewpoint characters but you feel like they only exist in relation to the protagonist. This is particularly irritating with the female characters whose most important emotion is "how do they feel about male protagonist?" This is not usually a problem that I have in Sanderson's work; it's specific to these two books.

To be clear: I don't think Shadows of Self was objectively bad; it's mostly just ... not for me. Sanderson's choice to make Steris both great and underappreciated is perfectly valid. He's allowed. I'm allowed to whinge about it. That's how these things go. n_n

Anyway, I didn't enjoy it very much. A 7, I guess, mostly rescued from a 6 by the small bits of Steris here and there.
rowyn: (studious)
I heard a lot about this book when it was released two years ago; it's a contemporary young adult drama. I've read plenty of YA but I seldom read contemporary books of any kind. Still, I decided to put the e-book of this on hold at the library after I saw a trailer for the movie.

I am glad that I read this book after I started listening to the Fsck Em All podcast. Before I listened to Fsck Em All, I had a vague notion that the American justice system discriminated against black people. But I had no idea how common it was for cops (a) to straight-up kill black people for no reason and (b) that there were basically no consequences for cops for doing so. I'd heard about a handful of cases but I was a white middle-class woman and I thought they were aberrations. Nope. That's the norm. Happens every week. Cop shoots unarmed black guy. Cops release statement giving BS reason why this was justified. Cop is put on paid administrative leave. Initial statement turns out to be full of lies but the lies don't get as much attention as the initial statement so it doesn't matter. Grand jury usually does not indite cop. If he is indited, he's probably not convicted. If he is convicted, he usually doesn't get jail time. Cop is normally not fired. If he does gets fired, he's hired by some other police department and likely goes on to murder some other black guy for the crime of Driving While Black. This is not an aberration. This is the entire system.

Since I went in knowing that this was the whole system, things that might have surprised me or seemed unduly cynical were just "yup, that sure is the American what-passes-for Justice System." In a few ways, the book was less harsh than I had expected. (Spoiler: For example, I fully expected that the cops would try to smear the protagonist as some form of criminal, the same way they smear the murdered black kid as a "suspected drug dealer".)

The Hate U Give is centered on a specific incident of this systemic injustice: the protagonist is the witness when her friend is murdered by a cop. However, the book is as much about the protagonist's life in general as it is about her murdered friend and the subsequent fallout. Her friends, her school, her parents and her extended family all feature prominently. Her uncle -- who helped raise her -- is a cop. This is not a book about how all cops are bad. It is not even about how the cop who murdered her friend is bad. It's about a black teenager trying to find a way to thrive despite all the craptastic systems in place. And about community: how so many people around her are supportive despite the craptastic systems.

It's an excellent book, particularly in the sense of "accomplishing the things it is trying to accomplish." It's evocative of all the complexities and difficulties of its situation. It grapples with all the hard questions and has no pat solutions. And it has so much heart and love that it doesn't feel like a grim book despite how grim the inciting event and fallout all are. I was surprised by how much I enjoyed reading it. I would give it an 8 on my "enjoyed it" scale; if contemporary drama was actually a genre I liked it'd be a 9, I'm sure. Well done.
rowyn: (Default)
I actually read a book! This is 100% not the book I would've expected to pick up and read in a weekend, yet Here We Are.

Marie Kondo is a Japanese decluttering consultant, and she's recently become much more visible after doing a Netflix reality show. But I first heard about her a couple of years ago from my friend Ciel on Twitter/Mastodon; Ciel has mentioned using the KonMari method for some time now. He remarked that a lot of the book is Marie saying "I did [X] once [or many times]! It turned out to be a terrible idea. Don't do that yourself." This approach -- that frankness in speaking of one's own missteps along the path -- sounded endearing and I decided to put the book on reserve at the library.

The Life-Changing Magic of Tidying Up is a surprisingly fun, quick read. Props to the author and her translator for taking the boring topic of "how to make your home a better place to live" and making it entertaining.

It's also way more persuasive than I expected. What makes the book special to me is less its tips on process and more "Marie Kondo will now give you permission to get rid of all that stuff you own and don't like and don't use but feel guilty about throwing away." Halfway through the book, I started laundry. As soon as my clothes were clean, I put the book down to dump the clean laundry, all the clothing from my drawers, and a chunk of clothes from my closet onto the couch and proceeded to weed out two-thirds of it. Felt great!

I don't know if I will have my life changed by this book -- it's a lot of stuff to go through, and a lot of the things in my house are Lut's and not mine. One of the charming things about the book, however, is the way it tells you to handle living with other people. "Don't worry about their things. Just take care of your own stuff and your own possessions. That's probably the real source of your clutter-related anxiety anyway." So I can separate out what's mine and go through it and if the place is still cluttered afterwards, that's okay.

Also, it made me realize that almost all the stuff in the bedroom is mine. Trask has his side of the headboard and a few things stored under the bed, but almost everything in their is mine to declutter. MWAHAHA.

If nothing else, I will have 3 fewer bags full of clothing I don't like and don't wear.

Anyway, fun book, recommended if you have a cluttered home and wish you didn't. Especially if you feel guilty for throwing things out. MARIE KONDO WILL ABSOLVE YOUR GUILT. It's great.
rowyn: (studious)
 I've read a few books without writing anything about them, so it's time for some quickie reviews.
 
The Corinthian, by Georgette Heyer: This one relies too much on coincidence and the romance is FAIL, but I nonetheless enjoyed it a fair bit. It's a fun romp sort of thing, with the female protagonist dragging the male protagonist into all kinds of scrapes, which he negotiates with aplomb. And he clearly needed someone to drag him out of his rut. It makes a charming buddy comedy.  As a romance, it's gross because the female protagonist acts like a kid and the male acts like a parental figure for the entire book. I am utterly unconvinced that these two will make a good married couple. SHUDDER. But, like most Heyer books, the reader can ignore the romance and just enjoy the ride, because romance is not a big part of the story. I'll give it a 7.
 
Arabella, by Georgette Heyer: This is the first Heyer book I just plain didn't like.  I dragged my way to the finish but lord, I detested the male protagonist. He is introduced in a way designed to make the female protagonist reader dislike him, and he doesn't noticeably change over the course of the book. Just yuck from beginning to end. The ridiculous schemes of the female protagonist didn't help the book any, but I minded her less. Most Heyer books are saved from lackluster protagonists by amusing side characters or other absurdities, but this one really didn't have any fun going on. MEH. It's like a 5.
 
The Flowers of Vashnoi, by Lois McMaster Bujold: A novella in the Vorkosigan universe, centered on Ekaterin. Like most of Bujold's writing, I enjoyed it. It's a story about the efforts of scientists to clean up the damage done during a long-past war, and the problems they run into in doing so. SFF that deals with healing and mending things is pretty much my jam. A solid 8.
 
 
rowyn: (studious)
Briarley is not so much a Beauty and the Beast re-telling as a fix-it fic. It's a short but lovely M/M romance with no sex, no Stockholm syndrome, and a father who refuses to trade his daughter for his freedom.

One of the protagonists is a bisexual Christian parson in WW II England, and the story treats his faith and his vocation seriously, which I particularly loved. With the parson's stance being "I don't believe homosexuality is sinful and here is my reasoning, but I am a flawed human like everyone else and I could be wrong." It felt authentic and respectful.

The dragon (ie, the Beast) protagonist wasn't as well-developed as the parson, which would've made the romance more endearing. But this was still a quick, fun read, with lots of good detail relevant to the setting. And not the standard "Nazis bad" stuff: bits about wartime rationing and German bombings of England and not using lights at night so the bombers wouldn't be inadvertently guided by them.

It's a good story. Check it out!

December 2025

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