I was sufficiently impressed with it to design a whole RPG campaign in that general style -- careful long-term plot arcs and all, and taking more control of things (and even occasional player actions) than I ever had. It was probably the best campaign I ever did.
... And I never even *saw* Babylon V. Not a single minute of it.
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Date: 2003-10-09 07:45 am (UTC)... And I never even *saw* Babylon V. Not a single minute of it.