Date: 2012-08-27 01:03 pm (UTC)
Interesting game-story! I was a bit thrown off by the casual "humans genetically engineered to be space otters" (ba-what?) but I guess that's price-for-entry since you're writing something about someone else's "space otters" story. I found the game elements particularly interesting; you can have all the realism in the simulation you like, but in order to make a "game" that is written in any conventional sense by human beings (or space otters or whatever) and not generated on the fly by a super-AI with sapience and creativity who is nonetheless pressed into work for entertaining "players" ... you'd still need a certain amount of "scripting" to apply conventions of story onto the otherwise random wanderings of a player-group and end-results of a game simulation.
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