Date: 2003-02-02 11:42 am (UTC)
Sounds like an interesting system. I would suggest that for whatever story is considered, you also make sure that the information for the story is stored in multiple places in some way, to reduce the possible threat if critical characters don't play, i.e. because some player was seized by stomach cramps and forced to exit posthaste.

For instance, for a murder mystery, you might have not only the murderer, but you might have an autistic janitor who came across the body and is convinced that if he is caught with it, he will be the one pinned for the murder. The murderer, however, has a conundrum because he had worked out a perfect way to dispose of the body, but by the time he came back, the body was gone!...
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