Date: 2009-06-03 07:21 pm (UTC)
rowyn: (content)
From: [personal profile] rowyn
Yeah, one of the reasons I picked "slaughter" as the victory option on the one PvP game I set up is that I thought it'd drag out less than "Conquest". But the deathmatch option still seemed like it was forcing them to play after they'd lost.

"Domination", which I think is based on flag control, seems like the least drags-out-long-after-you-lost option.

And people like Kitsunetaur want to make the game they won already go on forever because they know you will never, ever play another game with them again. :6 Of course, that's a self-fulfiling prophecy....
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