Telnar covers about half of my point. The other half is that my moral obligation to help people if I really am the only one who can help them goes up proportionately. Even in Everquest, I found myself feeling this to a certain degree. Yes, in real life, I can help others. But rarely can I take a minute or two of my own time to save someone else several hours of theirs. In EQ, I could do this by resurrecting people with my cleric.
If I felt vaguely guilty for not sacrificing a little of my time to save someone else several hours of time in a game, I can only imagine how I'd feel if it only cost me a little of my time to save someone's life.
I couldn't turn healing down if it were offered to me as an ability. I'm not sure I could decline to ask for it if I had the opportunity to do so. But I don't think I would wish this on myself--even though I always like to play clerics and healers in games. Even in those, I often felt that my "healer" characters ought to spend all their time, well, healing hurt people. This would be an awful lot for me to bear in RL.
Re: Super-powers are a lot mroe visible than human abilities
Date: 2002-06-08 09:11 pm (UTC)If I felt vaguely guilty for not sacrificing a little of my time to save someone else several hours of time in a game, I can only imagine how I'd feel if it only cost me a little of my time to save someone's life.
I couldn't turn healing down if it were offered to me as an ability. I'm not sure I could decline to ask for it if I had the opportunity to do so. But I don't think I would wish this on myself--even though I always like to play clerics and healers in games. Even in those, I often felt that my "healer" characters ought to spend all their time, well, healing hurt people. This would be an awful lot for me to bear in RL.