If your GM likes games that focus on character relationships and the like, that could work well!
Just a thought, maybe Damon might use force bubbles to trap enemies, or force beams to knock them back? Force sword works with the 'avenging angel' idea but being melee can be a special kind of frustration in RPGs.
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Just a thought, maybe Damon might use force bubbles to trap enemies, or force beams to knock them back? Force sword works with the 'avenging angel' idea but being melee can be a special kind of frustration in RPGs.